The Hoard Heart
The last ten floors, where every coin anyone died with ends up, under the dragon.
The ten floors
Each floor here has one fight, mostly against three enemies, and then a room. Health and armor are full again at the start of every fight.
| Floor | Fights | Last fight | Room after | Enemy health | Enemy attack |
|---|---|---|---|---|---|
| 21 | 1 | Normal | Merchant | 4651 | 396 |
| 22 | 1 | Normal | Merchant | 6232 | 517 |
| 23 | 1 | Normal | Chest, shrine or forge | 8351 | 675 |
| 24 | 1 | Normal | Merchant | 11,191 | 881 |
| 25 | 1 | Elite | Merchant | 14,996 | 1150 |
| 26 | 1 | Normal | Chest, shrine or forge | 20,094 | 1501 |
| 27 | 1 | Normal | Merchant | 26,926 | 1958 |
| 28 | 1 | Normal | Merchant | 36,081 | 2556 |
| 29 | 1 | Elite, half the time | Chest, shrine or forge | 48,349 | 3335 |
| 30 | 1 | Boss | The run is won | 64,787 | 4352 |
Enemy health and attack are the floor's standard enemy; each kind is a multiple of it (see the bestiary and the floor table). The chest, the shrine and the forge fall on floors 23, 26 and 29 in an order that changes each run.
Forked stairs
After some floors the stair forks and you pick one of two rooms. In each depth two of floors 24, 25, 27 and 28 offer a Warden beside the merchant, one more floor offers a chest beside the merchant, and floors 23, 26 and 29 offer a merchant beside their special room. A guided first run has no forks.
Enemies
The boss is Avarax on floor 30. The elite, Treasure Wyrmling, is the last fight of floor 25 and, half the time, of floor 29.
The Tally
Entering floor 21 posts this depth's Tally: 2374
gold, to be paid at a merchant before floor 30. Paid in full it pays you back in gems: 3 on floors 21 to 23, 2 on floors 24 to 26, 1 after that. Unpaid, Avarax fights up to 40% stronger.
Loot
What rarity a drop or an offer rolls depends on the floor. Chests, elites and (below the first depth) the merchant roll one step higher.
| Floors | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|
| 1 to 3 | 88% | 12% | |||
| 4 to 6 | 70% | 26% | 4% | ||
| 7 to 10 | 55% | 33% | 10% | 2% | |
| 11 to 15 | 40% | 36% | 18% | 5% | 1% |
| 16 to 20 | 28% | 36% | 25% | 9% | 2% |
| 21 to 25 | 18% | 32% | 31% | 15% | 4% |
| 26 to 30 | 10% | 28% | 34% | 21% | 7% |
Sets whose pieces first appear here: Starwrought, Wyrmscale, Cursegold, Kingsguard, Mawborn, Eclipse. Everything from the depths above keeps turning up, though Worn starter gear stops after floor 10.
Prices
Below the first depth the merchant charges 25% over market price, and his gear is a rarity better.
Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.






