The Gilt Forge
One forge stands in each depth, on floor 3, 6 or 9. "Pay to temper an item: its rarity rises by one. One temper per visit."
Tap a glowing piece or drag it onto the anvil, then press "Temper". The piece goes up one rarity, with everything that follows from it: bigger stats, a higher price.
- It takes anything you wear or carry below Mythic. Gilded can't be forged: it comes only from merging two Mythics.
- The cost is 120% of the piece's own price, so a cheap Common is cheap to raise and a Legendary is not.
- One temper per forge. The piece's card shows what would change before you pay: "IF TEMPERED".
- Tempering a piece you hold a twin of can set up a merge: raise one to match the other.
Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.