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Avarax

The dragon. Every coin anyone died with ends up under him.

Avarax is the boss of The Hoard Heart, the last fight of floor 30.

His turns

Avarax always starts at the top of this cycle and repeats it. These are the numbers the game's own boss card shows on a plain descent: floor 30, no Greed, no trials, the Tally paid.

TurnMoveWhat it does
1AttackStrikes you for 7,399.
2ScorchStrikes for 5,919 and sets you on fire.
3GuardRaises 91,623 armor, up to 137,434 in all.
4HeavyA crushing blow for 14,798: three quarters of it gets past armor unless you GUARD.
5SummonCalls a Hoard Drakeling: 64,787 health, hits 5,223. Its hits burn you.
6FlurryStrikes twice for 4,439 each.

His rules

How to beat him

The game's own advice, from his card in the Bestiary:

If you owe the Tally

The Tally for this depth is 2374 gold. Arrive still owing and Avarax is stronger by the share unpaid: up to +40% health and attack with nothing paid (1,179,132 health, 10,359 a hit).

What he says

The bosses remember you. Each boss fight opens with one line, picked from what has passed between you: how often this boss has killed you, whether you have won before, whether the Tally is paid, and who you brought. Each line is said once ever; when none is left for the moment, the boss says a refrain.

WhenThe line
First meetingThere you are. I misplaced you.
Meeting againEvery coin anyone died with down here is under me. Add yours.
To a hero who has broken the curseYou again. Did you miss the gold?
Once this boss has killed youBack again. I kept your gold warm.
Once you have won beforeYou broke me once. I minted myself back from your debts.
With the Tally unpaidUnpaid. Then you are mine by contract as well as by hunger.
To WrenYour mother's face is on my third scale. Would you like to see?
To OssaThe names you seek are in my belly. Come in and read them.
To BrannochThe door-keeper. You kept me in. Now I will keep you.
To PipLittle thief. Your contract is the finest thing I own.
To AnselmEvery coin you ever blessed came down to me. Bless me now.
To IlseYou poured my crown, kiln-girl. Come and see how it fits.

Refrains: "Everything returns to me." "Take it, then. If you can carry it." "All of it is mine. You too."

Traits

Numbers by floor

Every enemy is a multiple of the floor's standard enemy (health x13, attack x1.7, armor x8), and each one's health varies by up to 8% either way.

Floor 30
Health842,237
Armor18,498
Attack7399
Heavy14,798
Gold 7833

Gold includes the 10% more every kill pays while the depth's Tally is posted (a guided first depth has none), and is before gold find. From turn 11 of any fight every enemy grows 15% stronger each turn.

What it leaves

Ten times a normal enemy's gold and 3 gems. Then a pick of three pieces, Epic or better: "Pick one to keep". Half the time a second piece drops as well, 15% of the time a Gilding Leaf (from floor 20 on), and one of the depth's treasures if any is still in the vault.

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Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.