Gold Below Wiki Play free

Anselm

Carried the tithe down every Sunday, until he stayed. Takes his tithe in blood. Hard to wear down.

Skill: Last Rites

Last Rites2

Deal 250% of power + arcana, ignoring armor, and restore that much health.

250% of your power plus arcana, ignoring armor, and you heal for the damage it deals. Like every skill it costs mana only: it has no cooldown and does not end your turn.

Passive: Communion

Every strike that lands restores health equal to 20% of its damage.

It works like 20% leech added to whatever leech you already wear.

Specialization: Benediction

Strikes restore health equal to 12% of their damage. Healing past full health becomes armor.

Healing past full health restores armor, and that covers every heal you have, tonics and regen included.

A specialization replaces the passive; you play one or the other. Anselm's opens when Anselm's own best floor is 20 or deeper, and you switch it in the hero's details at hero select. The Daily Descent and the Season Descent always use the base passive.

Base stats

Anselm starts every run with +34 health, +5 armor, +2 power, +1 arcana, +5% crit chance, +50% crit damage, +3 mana, a Rusty Shortsword and 30 gold (more with the Endurance trial or the Pilfered Crown). Everything else comes from gear. What each number does is on the stats page.

Good with

Hero select names three sets that suit Anselm. Any hero can wear any set; these are a starting point.

Bloodbound Heal as you hit.

  1. 2+8% leech.
  2. 3Strikes apply 1 bleed: it hurts them each time they act.
  3. 5Healing past full health becomes armor.

Vigil Blind them, heal on a miss.

  1. 2Strikes blind the target: 40% chance its next attack misses.
  2. 3+20% health. Your healing is 30% stronger.
  3. 5When a blinded enemy misses you, heal 6% health and strike it back.

Bonewright Die once, get back up.

  1. 2+20% armor, +3 thorns.
  2. 3Once per battle, when you would die, rise with 25% health. The Gilt Heart goes first.
  3. 5Each enemy that dies applies 2 curse to every other enemy.

What the bosses say

Each boss has one line kept for Anselm, said once, at the start of a fight.

BossThe line
The TallymanFather. Your tithes always came up short. I kept the difference, with interest.
Mother BrineA priest. Sing for my choir, Father. They have forgotten the words.
AvaraxEvery coin you ever blessed came down to me. Bless me now.

Unlocking Anselm

While locked, hero select says: "Leave 1,000 gold to the dragon to unlock." Leave 1,000 gold to the dragon in all: every death adds the gold you were carrying to your total. This can be done in the free game. The unlock is checked when a normal run ends. A Daily Descent's death still adds its gold to the 1,000; a seed-code run's does not.

Play Gold BelowThe first ten floors are free. No ads, and it plays offline.

Download on the App StoreGet it on Google Play

Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.