Treasures
Pieces of the vault that do nothing in a fight. Carry one out and it pays in every run after.
| Item | What it does | From |
|---|---|---|
| Carry it out: every run starts with +15 | Floor 1 | |
| Carry it out: the Tallyman asks 10% less. | Floor 1 | |
| Carry it out: the loot stash holds 1 more. | Floor 11 | |
| Carry it out: each depth begins with +1 | Floor 11 | |
| Carry it out: +5% | Floor 21 | |
| Carry it out: the merchant charges 5% less. | Floor 21 |
There are 6 treasures, two in each depth. Each one you carry out of the vault gives its boon to every normal run after, for good. See any treasure's page for how carrying out works.
Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.