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Seal Ring

The ring piece of the Relicguard set.

Stats by rarity

Seal Ring found on floor 11, at each rarity. Drops and shops go up to Mythic; Gilded comes only from merging two Mythics.

CommonUncommonRareEpicLegendaryMythicGilded
Power %+8%+12%+17%+22%+29%+36%+44%
Price 62149341743161034677430
Sells for 245913629764413862972

Percentages, strikes and mana grow with rarity only, so this piece is the same on whatever floor it is found.

Its set stat

Every Relicguard piece has one stat that grows with the set. For Seal Ring it is power: that number is multiplied by how many Relicguard pieces you wear. With two on it counts double, with five it counts five times. The card says it in words: "Wear 2 Relicguard: 2x its power." 2 worn: +16%, 3 worn: +24%, 5 worn: +40% (Common, floor 11). See how sets work.

The Relicguard set

Relicguard Hold, then strike.

  1. 2+20% armor, +10% power.
  2. 3Guarding charges your next attack: +60% damage on every strike.
  3. 5Guarding also strikes your target once.

Where it is found

Seal Ring can be found from floor 11 on, in The Drowned Reliquary and below: in the floor's market, from the merchant, in chests, as a drop, and in a boss's pick of three. Loot leans toward the sets you already wear, so wearing Relicguard makes more of it turn up.

Price and selling

At Common, found on floor 11, Seal Ring is priced at 62 gold. Prices grow by 20% a floor, and the merchant below the first depth adds a quarter. Selling pays 40% of the price. An etching adds to both.

Merging it

Two copies of Seal Ring at the same rarity merge into one of the next rarity, up to Gilded. The merged piece keeps the higher level and the better etching.

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Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.