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Rosette Ring

The ring piece of the Choirglass set.

Stats by rarity

Rosette Ring found on floor 11, at each rarity. Drops and shops go up to Mythic; Gilded comes only from merging two Mythics.

CommonUncommonRareEpicLegendaryMythicGilded
Crit damage %+15%+23%+32%+42%+54%+68%+83%
Price 62149341743161034677430
Sells for 245913629764413862972

Percentages, strikes and mana grow with rarity only, so this piece is the same on whatever floor it is found.

Its set stat

Every Choirglass piece has one stat that grows with the set. For Rosette Ring it is crit damage: that number is multiplied by how many Choirglass pieces you wear. With two on it counts double, with five it counts five times. The card says it in words: "Wear 2 Choirglass: 2x its crit damage." 2 worn: +30%, 3 worn: +45%, 5 worn: +75% (Common, floor 11). See how sets work.

The Choirglass set

Choirglass Crits splash the pack.

  1. 2+10% crit chance.
  2. 3Crits splinter: every other enemy takes 30% of the damage.
  3. 5Crits heal 4% health; crits from attacks also restore 1 mana.

Where it is found

Rosette Ring can be found from floor 11 on, in The Drowned Reliquary and below: in the floor's market, from the merchant, in chests, as a drop, and in a boss's pick of three. Loot leans toward the sets you already wear, so wearing Choirglass makes more of it turn up. Choirglass starts locked: its pieces appear once you have won 20 battles while wearing two or more Vigil pieces.

Price and selling

At Common, found on floor 11, Rosette Ring is priced at 62 gold. Prices grow by 20% a floor, and the merchant below the first depth adds a quarter. Selling pays 40% of the price. An etching adds to both.

Merging it

Two copies of Rosette Ring at the same rarity merge into one of the next rarity, up to Gilded. The merged piece keeps the higher level and the better etching.

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Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.