Red Tonic
By rarity
| Rarity | Effect | Price |
|---|---|---|
| Common | Restores 30% | 10 |
| Uncommon | Restores 40% | 24 |
| Rare | Restores 50% | 55 |
| Epic | Restores 60% | 120 |
| Legendary | Restores 75% | 260 |
| Mythic | Restores 90% | 560 |
| Gilded | Restores 100% | 1200 |
Prices are for one found on floor 1, and grow by 20% a floor. Two of the same rarity merge into the next, so spare copies are worth keeping. Shops and drops offer it up to Legendary; merging or a forge takes it higher, and Gilded comes only from merging.
Using it
In a fight, tap it in your bag and press Use. It works once per battle, then it is spent until the next battle, when it is full again. Using it does not end your turn. It heals a share of your maximum health, so it grows with your build. Three Vigil pieces make every heal 30% stronger.
Where it is found
From floor 1 on, in The Gilt Cellars and below: in the floor's market, as a drop (one normal enemy in ten leaves something), and as one of the merchant's two bag wares.
Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.