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Reliquary Wisp

A candle left for the drowned, burning under water.

Reliquary Wisp is one of the normal enemies of The Drowned Reliquary, from floor 11 to floor 20. After Avarax it turns up again in the endless hoard.

Its moves

It does one thing every turn: Drain.

MoveWhat it doesFloor 11Floor 15Floor 20
DrainArcane strike. Ignores armor.3180274

Traits

Numbers by floor

Every enemy is a multiple of the floor's standard enemy (health x0.7, attack x1, armor x0), and each one's health varies by up to 8% either way.

Floor 11Floor 15Floor 20
Health1745622430
Armor000
Attack3489304
Gold 122563

Gold includes the 10% more every kill pays while the depth's Tally is posted (a guided first depth has none), and is before gold find. From turn 11 of any fight every enemy grows 15% stronger each turn.

What it leaves

Gold, and 10% of the time an item: gear, a tonic, a flask or a tome. A dropped piece of gear is etched a quarter of the time.

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Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.