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Drowned Ghoul

Drowned on the way to the altar. Its claws poison.

Drowned Ghoul is one of the normal enemies of The Drowned Reliquary, from floor 11 to floor 20. After Avarax it turns up again in the endless hoard.

Its moves

It works through these in order, then starts again: Attack Attack Heavy. It begins a fight at a random point in the cycle, and its next move always shows above it.

MoveWhat it doesFloor 11Floor 15Floor 20
AttackStrikes you.40107365
HeavyA crushing blow: three quarters of it gets past armor unless you GUARD.80214730

Traits

Numbers by floor

Every enemy is a multiple of the floor's standard enemy (health x1.1, attack x1.2, armor x0), and each one's health varies by up to 8% either way.

Floor 11Floor 15Floor 20
Health2748843818
Armor000
Attack40107365
Heavy80214730
Gold 122563

Gold includes the 10% more every kill pays while the depth's Tally is posted (a guided first depth has none), and is before gold find. From turn 11 of any fight every enemy grows 15% stronger each turn.

What it leaves

Gold, and 10% of the time an item: gear, a tonic, a flask or a tome. A dropped piece of gear is etched a quarter of the time.

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Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.