Gold Below Wiki Play free

Views and speed

Tap your portrait in a fight and the camera steps out: your hero stands on the floor and fights it out.

First and third person

Tap the portrait to switch; tap again to go back. The choice is remembered across fights and runs. It changes nothing in the rules: the same turn plays and the same numbers land.

Long-press the portrait instead for your stats card.

Speed

A chip at the foot of the fight cycles "1x", "2x", "3x". It speeds up how a turn plays out, not how long you get to think: the game always waits for you.

Look

Settings and the pause menu offer three looks:

LookThe game says
FullEvery light and spark.
LiteFewer lights, for slower phones.
CalmNo shake, flashes or sway.

Under Calm, warnings hold steady instead of pulsing. If your phone is set to reduce motion, the game starts in Calm. "Feel" has two more switches: Buzz (haptics) and Shake.

Your portrait as a gauge

The portrait reacts to the fight: it flinches red when hurt, gleams gold on a crit, flashes green on a heal, darkens under a quarter of your health, and goes wide-eyed when the turn ahead would kill you.

Play Gold BelowThe first ten floors are free. No ads, and it plays offline.

Download on the App StoreGet it on Google Play

Written from the game's own rules, version 2.9.4. Spotted something wrong? Tell us on Discord.